Help for “Create” page

Introduction

Main buttons

Edit tile shape

Edit tile detail

Edit colors

Draw interior detail with Inkscape

Save tessellation

Animate

Share your art

Tips

Keyboard shortcuts

Introduction

The “Create” page invites you to create your own tessellation art:

  • Edit the key tile outline to make an interesting shape
  • Draw interior detail to make the shape come alive
  • Choose tile colors
  • Save, to your device or to Google Drive
  • Animate your artwork
  • Export an image or video
Many features are best discovered by experimenting. In addition, this page offers an overview and gives details for features that might be less clear.

And this video shows an example of the full creation process:

Main buttons

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There are two editing modes — one for tile shape and one for tile detail:

Shape mode Edit tile shape by adding and moving points
Detail mode Edit interior tile detail using drawing tools

The main toolbar has these buttons:

Save Save current tessellation (button turns red if there are unsaved changes)
File menu Create, open, save, export, or see info for a tessellation
View menu Zoom, show/hide overlays, or show an animation
Color panel Choose colors for tiles and tile detail
Settings  
Help Show this page
Undo Undo last operation
Redo Redo last undo
Zoom in Make tiles appear larger
Zoom out Make tiles appear smaller

Edit tile shape

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In shape mode , modify the outline of the key tile:

  • Drag a point to move it. Other points will also move to keep the tiles adjacent.
  • Click a tile edge to add a point. The point will be angled or curved depending on which tool is active. A point will also be added on the edge’s partner edge.
  • Drag the tessellation to scroll.

These top tool buttons are available:

Add curved points Click a tile edge to add a curved point; drag a point to move it
Add angled points Click a tile edge to add an angled point; drag a point to move it
Rotate tessellation Drag the tessellation to rotate it

When an added point is selected, these buttons appear:

Loosen curve at selected point
Tighten curve at selected point
Delete selected point

You can also undo and redo your edits, color the tiles, and use keyboard shortcuts.

Edit tile detail

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In detail mode , draw interior detail on the key tile. (Note that as an alternative you can draw interior detail with Inkscape.)

These top tool buttons are available:

Select Select, move, resize, and rotate objects
Pan Scroll the view
Draw circle Drag to create a circle from its center
Draw curved shapes and lines Click to add a sequence of curved points; return to first point to close, or double-click to add final point
Draw angled shapes and lines Click to add a sequence of angled points; return to first point to close, or double-click to add final point
Draw freehand Drag to draw directly 
Rotate tessellation Drag tessellation to rotate it
Object menu Options to select, copy/paste, and raise/lower objects

When an object is selected, these buttons appear:

Edit points of selected object Click this button (or double-click an object) to enter point editing mode
Delete selected object  

In point editing mode, these buttons appear:

Loosen curve at selected point
Tighten curve at selected point
Delete selected point

You can also undo and redo your edits, edit colors, and use keyboard shortcuts.

Edit colors

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The color panel has separate tabs for editing colors of the tiles themselves and for editing colors of tile detail objects.

On the “Tile colors” tab, try hitting the “Auto-pick” button a few times to find a color scheme you like. Or set tile colors individually, adjusting each tile color in the “Fill” row by selecting its swatch and using the color controls. You can also add tile borders using the controls in the “Border” row.

The “Detail colors” tab works in detail mode to edit colors of the currently-selected detail object. The tab’s top radio buttons let you either ”Use tile colors” or “Choose colors”.

When ”Use tile colors” is chosen (as it is by default) the selected object’s colors are derived from the currently-chosen tile colors. Set the object’s “Fill” color and “Border” color using these options:

  • Use shade of tile color — object color is based on tile color (a specified percentage lighter or darker).
  • Use adjacent tile’s color (the default) — object color will be the same as the adjacent tile’s fill color.
  • Use tile border color — object color will be the same as the tile border color (even if no tile border is visible).

Or, when “Choose colors” is chosen you can specify how the detail object will appear against each tile color, using the same controls described above for the “Tile colors” tab.  Additionally you can check “Same for all tiles” to make the object’s colors be the same on tiles of any color.

Draw interior detail with Inkscape

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As an alternative to the built-in drawing tools you can instead use the powerful Inkscape design application to draw interior tile detail. With this approach, you edit the tile shape in Tiled.art (but not the detail) and edit the tile detail in Inkscape (but not the shape). At any stage you can open the combined tessellation in Tiled.art, and animate or export as usual.

This video shows an example:

And here’s a suggested workflow:

  In Tiled.art In Inkscape
1
  • Edit the key tile shape.
  • “Save Inkscape tile” (File menu ) to save a single tile in Inkscape’s SVG format.
 
2  
  • Open the SVG you saved.
  • Use any Inkscape tools to draw detail. It doesn't matter whether objects are behind or in front of the tile, and it's fine to draw “outside the lines” — only the parts that overlap the tile interior will be visible when the SVG is opened in Tiled.art.
  • Save.
3
  • Open the SVG.
  • If desired, tweak the key tile shape, save, and repeat step 2.
  • Check “Info” (File menu ) for the “Tile count” options.
 
4  
  • Duplicate the tile and detail, so you have one copy for each tile color. (The number of tiles must be one of the “Tile count” options from step 3.)
  • Color all tiles and detail objects.
  • Save.
5
  • Open the SVG to see the full tessellation.
  • Animate and/or export as desired.
 

Save tessellation

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The File menu has operations for tessellation files — new, save, open, and export. Tessellation files may be stored either locally on the current device, or in Google Drive.

Please note there is no autosave — save your changes! To help remind you, the Save button turns red when there are unsaved changes.

The behavior when storing files locally depends on the device and browser. For example:

  • With Chrome or Edge on Windows / Mac / Linux, only the initial save raises a dialog.
  • With other browsers (such as Firefox or Safari) on Windows / Mac / Linux, every save raises a dialog.
  • With iOS or Android, every save is a “download”, without the option to replace the previous version.

When saving to Google Drive only the initial save raises a dialog, regardless of the device and browser.

Animate

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From the View menu you can animate the current tessellation two different ways. “Animate from grid” shows an animation like those on the Home page, and “Animate from shape” shows an animation like those on the Art pages.

You can interact with the animation using these controls:

Play or pause Click “play” button
or  click the artwork
or  press Space bar
Jump to frame Click a stage image
or  click the slider
or  drag the slider
Move forward 1 step Press Right arrow
Move forward 4 steps Press Shift + Right arrow
Move forward ½ step Press Ctrl + Right arrow
Move backward 1 step Press Left arrow
Move backward 4 steps Press Shift + Left arrow
Move backward ½ step Press Ctrl + Left arrow
Move to start Press [
Move to end Press ]

Share your art

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The best way to share your tessellation art is to export an image or video and post it to your favorite sharing site.

To export an image, choose “Export PNG image” or “Export SVG image” from the File menu . To export a video, open an animation via the View menu and choose “Export video”.

When sharing, please use the hashtag #TiledDotArt to help other Tiled.art users find your art.

  • When you make a new tessellation, the tile shape is often irregular. If you want to start with a more symmetrical tile shape, just hit the Undo button .

  • To see which tessellation symmetry the current tessellation is based on, open the “Info” panel via the File menu .

  • If you've changed the tile colors and want to revert to the default colors, change “Number of tile colors” on the Color Panel and then change back to the number you were using.

Keyboard shortcuts

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The following keyboard shortcuts are available to speed up editing. (On a Mac, substitute “Command” for “Ctrl” and “Option” for “Alt”.)

Mode
Shape mode S
Detail mode D
Shape mode tools
Curved point tool Shift + C or Escape
Angled point tool Shift + A
Rotation tool Shift + R
Detail mode tools
Selection tool Escape
Ellipse tool Shift + E
Polyline tool Shift + L
Polycurve tool Shift + P
Freehand tool Shift + F
Rotation tool Shift + R
Panels and menus
Color panel Alt + C
File menu Alt + F
View menu Alt + V
Editing points
Move selected point Arrow
Move selected point 10 times as much Shift + Arrow
Make a curve at the current point C
Make an angle at the current point A
Loosen curve at the current point L
Tighten curve at the current point T
Select next point (forward) F
Select previous point (backward) B
Add point after current point V
Editing detail objects
Move selected object(s) Arrow
Move selected object(s) 10 times as much Shift + Arrow
Select all objects Ctrl + A
Copy selected object(s) Ctrl + C
Paste copied object(s) Ctrl + V
Duplicate selected object(s) Ctrl + D
Undo
Undo last operation Ctrl + Z
Redo last operation Ctrl + Y
Zoom and view
Zoom in + or =
Zoom out or _
Zoom to fit key tile K
Zoom to fit tessellation N
Scroll the view Ctrl + Arrow
Show/hide overlays O
Files
New tessellation Ctrl + M
Open tessellation Ctrl + O
Save tessellation Ctrl + S
Save tessellation as Ctrl + Shift + S
Revert to saved Ctrl + E
Info for current tessellation Ctrl + I